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Paypal

Wed Apr 2, 2014, 9:57 PM
So yeah, many artists are posting stuffs regarding paypal and thought of I could also use an extra help regarding my own account.

The card that is linked to my paypal account expired last month and I just had it renewed but the problem is that, it's still not activated (thanks to my ever trusty bank and their so called 'system upgrade', thousands of cards were affected since last week)

I do have an extra card though and i believe that I can still use it. However, i have some questions

When I add a new card, do I need to click "Add new bank" or the "Add new card" from my paypal account? I am not really sure as to how I should do it >_< I tried clicking the "Add new bank" but it only asked for my account number, bank name and ofcourse my name and that's it. Do they not need to know my card number or CVC code anymore? or or or,... i don't know :crying: Also, is the paypal 'verified' status connected to my account or is the status connected to my 'own card'? do i not need to verify my new card again?

Sorry if this is a bit confusing. I just don't know how to explain things well :/

but any help would be appreciated!

Also, I just need my paypal to withdraw and transfer my funds to my bank account. I don't buy stuffs with paypal if this helps! :)

With So Much Love II

Thu Jan 16, 2014, 6:35 AM


Hello everyone! I hope you are all doing well :) I would like to take this opportunity to share my favorite deviations from last year. I really intend to share this before December ended, but due to my vacation and stuffs, I was not able to make it but told myself that I must, in any way, find a way to share these amazing deviations that caught my attention throughout 2013.

This is my second year end feature and you can check the first one here and help me revisit all those golden feelings that I felt after seeing those feature pieces.

And to quote:

This collection is not just an ordinary collection for me. Do you know the feeling whenever you see something and you'll immediately have an indescribable feeling just by looking at that thing? It happens rarely on my part and that's why, I need a collection so I can collect and check them from time to time so I will remember the great feelings whenever I see something that makes me smile :) (Smile) These artworks gave me some of my deepest feelings towards an artwork, mostly mixed: sadness, happiness, eager joy, etc. Name it, and we'll have it Heart

Or basically, these artworks struck me big time the moment I saw them for the first time.

I really want to thank everyone for journeying with me last year and I look forward for a more optimistic and awesome 2014 ahead of us!

AND NOW, LET THE PICTURES TELL THEIR STORIES TO YOU

 
comic - self reflection by chirart Story Of A Boy. by 89pixels  A Sunny Day - Cover by redsama



The pond near the linden tree by Kyendo
Little Chief by alchemaniac Inspiration... by Lehanan

mermaids lovers by AngeniaC

Mademoiselle Rose - Character design by nati

Tales of Beedle the Bard by julvett

Poi Poi by KaelNgu

Paper Planes by jinzilla

Mei Mei? by jinzilla Rescue by jinzilla


Wedding photos 3 by Pandaphobia First love by dorset
Aozora (Blue Sky) by CHESS-Studio So Long Old Friend by KatVanGent The Blue Ball Project by Cmotes

The Frog Prince by Alicechan Kohaku by Yaphleen

EXO-K - D.O by GetYourKrayon  EXO - Prince AU by AMSBT


The Journey Begins by daniellieske
House Gumball by MeTaa Never Let Me go 08 by Nesskain
Caught by BoozsheyFree!  Iwatobi Swim Club : Makoto Tachibana by Mistiqarts 
Backpack boy by Aka-Shiro


Winter walks by wchild
Nocturne Travel by ChencoIlufi
pay our respects by yukihomu
Autumn by fear-sAs
Cloudy Comic by orangecircle
Father's Footsteps by MarcoBucci
Dripping with Halloween - Black Light Makeup by KatieAlves

After the Rain by SaiyaGina
I Can't Paint by aartishinde 100 Faces - Newest to Oldest by RiyokuSakimori

5 seconds hug by Bad-Blood



Reflecting Infinity by borda Smudgetool walkthrough by griffsnuff

Max by Murph3


WHAT'S YOUR FAVORITE? LET ME KNOW DOWN BELOW :)

HELLO 2014!











Exploring Kalos: Add Me Up

Sat Nov 16, 2013, 8:57 PM
So I just bought Pokemon X though I am still unsure on how to use Friend codes, etc, I might as well share mine here so if you want to add me, then please do the favor (still don't know how :noes: im such a noob :B) and leave your codes here too if you want :meow:




Thank you and see you there!


#Stories4Ph

Thu Nov 14, 2013, 5:39 AM
We just launched a new project via Edgar.

Screenshot by jcroxas

  • Are you an artist offering commissions and some proceeds will go to an organization to help the victims? Share it!
  • Are you here in the Philippines who invited some friends and helped repacked goods? Share it!
  • Do you want to say something about climate change and how we can minimize these tragic experiences? Share it!
  • Do you wish to say anything as we bring along postivity, message of hope and encouragement to those who need it? Share it!
These are just some of the instances as to why we started this project. We hope to collect stories that we can use to rebuild hope, love, trust and optimism especially to those who are greatly affected by Super Typhoon Haiyan.   

I do hope that you can help us gather stories because rest assured, these stories will eventually stay in our lives and will be forever here.

To know more about this project, click here


thanks so much for your time and I wish to read your stories there soon!


Love from the Philippines,
Jude:rose:


Poster Sizes Question: What is DIN?

Sun Oct 13, 2013, 12:31 AM
Im such a total newb. I tried googling for it but I can't find a single page where it tells me all about it.

What if you'll have a special project and you were ask to illustrate something and should be good for print in "DIN 0" poster, then what should be the dimensions for it? All i know that it's gonna be a big one, but yeah, what'll be the file dimensions? Any help will be appreciated :)

thanks guys!


5 years and counting

Wed Oct 2, 2013, 10:07 PM
Screen Shot 2013-10-03 at 11.58.23 AM by jcroxas

JUST THANK YOU ALL FOR BEING WITH ME ON THIS JOURNEY. I LOVE YOU  :heart: rvmp 


Hipster Jude + Contest

Journal Entry: Fri Sep 13, 2013, 5:47 PM

I Love Mako Chan



Hai everyone c:

My hipster me just too over my personality. I joined in a contest and I hope that you'll help me advance to the final stage c: Here's my entry:

Live Your Dreams by jcroxas
it's supposed to be "live your dreams AND be with magic" :stare:

How to vote?

  • Go to this link
  • Scroll down and you'll see this button at the bottom of the edited picture and click it
Capture by jcroxas
  • You will be redirected in a new page and they will ask for your email address. Just type it in there and we are all set!

Thanks guys c:

Origami Challenge



Do you love or would you like to love origami? Trust me, it's soooo lovable! :heart: My friend and the adorable synconi is hosting a brand new origami challenge with the theme: Boldly fold as you've never folded before



Check it out here and be sure to fave it and spread it around + if you can join then it will be better! :la:

New Works


Check out my new works! :aww:

I'm Happy When I'm Hiking by jcroxas [nameless trainer] by jcroxas  



love y'all!


xoxo
Jude:rose:


Do you speak a language other than English?

Journal Entry: Sat Aug 31, 2013, 7:49 PM

I Love Mako Chan



Hello guys!

I have a special project that I'd like to start asap. :D

If you speak other languages other than English, can you please help me translate these?

  • Blinking Blocks (blinking as in blocks that flash many many rainbow colors [1 color at a time])
  • Paper Airplanes / Paper Planes
Just tell me in the comments the translation and what language you are using. thank you soooo much guys!!! :D

 If someone knows Japanese, please give me an idea on this :nod: but yeah, I am open to many many translations from different languages (French, German, Italian, Greek, Korean, Chinese, etc etc etc). thank you once again :aww:





Jude:rose::heart:


Hello!

Calling all geeks and all the techy guys out there :____:

I'll make this really short and quick. So the thing is, my hard drive is not responding. Though I can still see in the "Safely Remove" section on windows, my hard drive is not showing up on my Windows explorer. But when I checked the Control Panel -> Administrative Tools -> Computer Management -> Disk Management, I saw this:

Hdd by jcroxas

So the status of my HDD is now UNALLOCATED and I really don't want to repartition this as I will definitely lose all my files.  I was able to still use this yesterday but after plugging it in in a Macbook Pro, i cannot access it anymore. We were able to do this without any problems before so I didn't have any "fear" of plugging it in a MAC laptop again. IDK if that was the reason, but it just happened that it was the case, so I am telling this as it might help us see the possibilities.

So my question is, is there any way to recover all my files? T___T like omg, I really need all those files :( I'm way too dead serious on how to fix this. I'll appreciate your help for this matter. Thanks a lot guys!

Also, my external hard drive is: Western Digital 

I havent checked this yet with my laptop as I am using my work station. But i am using Win 7.



Thanks guys! love y'all!


Thanks to everyone who participated on the mini contest :giggle:

Before I reveal the five true lies (ironic i know), let's take a look at the top "3 Lies" based from the answers of the participants.

  1. 13 out of 18 think that "I am an occasional smoker." is a lie.
  2. 9 out of 18 think that "I watch Barbie movies" is a lie.
  3. And sharing the 3rd place, some think that these are lies:
    • I've never been inside a Starbucks shop and never had the chance (not even once) to taste their coffee.
    • I had a recent fascination with men's handbags.
    • I was forced to dye my hair in grade school for a school play.
    • I was excited when I first donated blood.
Seriously people, you think that "I am 21 years old and I am not a virgin anymore." is true? :stare::lmao: For crying out loud! :lmao:


THE LIES


  1. I can Swim 
    • (Though I love the ocean, I cannot and do not know how to swim) :B
  2. I am 21 years old and I am not a virgin anymore 
    • (;p :eyes:)
  3. I am a huge Nutella fan and I think that it is the best spread in the whole world! :heart: 
    • (I LOVE PEANUT BUTTER THE MOST! HOORAH FOR PEANUT BUTTER! ONLY PEANUT BUTTER FOR LIFE!)
  4. I am an occasional smoker.
    • (I don't smoke and I dont drink. ;))
  5. I was forced to dye my hair in grade school for a school play.
    • (Naaaah. I will never allow that :B)

PixlPhantasy almost got everything correctly :XD:

A little on the truths, yes, I love the Ocean and i wanted to be a Marne Biologist and to prove the merpeople's existence. I met namenotrequired in a stopover in Amsterdam last year and 1 sidedly loved someone in college for 4 f*cking years! I was never admitted in a hostpital and never been into a Starbucks shop and never drank anything from the store. I AM AFRAID OF SPONGEBOB. was. i think still. but let's just say "WAS". and yeah, I watch Barbie movies. :B haha If you see me crying (as I am emotional in real life), you can give me a bed with many pillows and I will be super duper happy already! 8D

WINNERS




:spotlight-left: Epicninja117 and bd670816 :spotlight-right:

Thanks for participating! Winners will receive 150 :points: each :)




No More DD Suggestions please. As you can see, I am now back as a Senior Member so Id like to thank everyone for supporting me with my 10 months of stay as a Community Volunteer for the Cartoons and Comics gallery. In the meantime, send your suggestions to alexandrasalas until Moonbeam13 finds someone who can help Alex :)

Before I end this, Azzedar-san is selling a wonderful comic art book. If you are interested, please check this: 
Comic book is still availableI would like to say huge thank you for all pre-orders and advertisements *______* I'm sooo touched!!! You're all lovable, ahaha!!!  You still can order but there are only few books in stock. So pls do not miss the chance ^__^ 
---------------------------------------------------------------
Do you remember stories of Wayfarers? Now the chance of order is available!! However it got a new title: The shine of the land. And what's this? This is a comic book with many happenings, sex and actions :iconleleleplz: It will be only printed in the next month with limited copies. IT WILL NEVER GET REPRINTED, so this is your only chance.
Trailer:
A half-elf warrior (Azzedar) and a drow rogue (Lunareth) become inseparable mate by a "curse" of talisman. Will they be able to bring the curse end or do they need to grow up to get their normal life back? It's a story with full of adventure, action and eroticism. &



Thanks everyone! Love you all.


Jude:rose:





EDIT: TODAY'S THE LAST DAY :la:

--------------------------

mirz-alt posted this on twitter and I thought that this is fun:lol:

So I still have some spare points here so I thought of having this as a contest as well. XD This is just for fun! :la: 

Rules:


  • I will be posting 25 facts about me. But there's a catch. Only 20 things are the real "facts". Meaning, 5 out of 25 are lies.
  • Figure out which among the 25 items are the lies. Just give me the numbers in the comments section.
  • Deviants who will enumerate 5 lies in the comments below will be automatically included in the raffle. Answers with less than or more than 5 items will be disqualified
  • Only 1 comment  per person. However, you can talk to other players by replying to their comments :meow:
  • Once your guess is posted, I'll give you a number for the raffle.
  • Have fun!

Prizes:

  • In the event that a person can guess all the lies correctly, he/she will win 200 points (only one person can win this)! + 2 winners with 100 points each (via the raffle)
  • but if no one can guess  all the five lies, I will be giving 150 points each to two winners
  • winners will be chosen via the random.org
LET THE GAME BEGIN:
  1. I love the ocean.
  2. I can swim.
  3. My first trip abroad was last year and met a deviant friend during our stopover in their country in Europe.
  4. I one-sidedly loved someone in college for 4 years.
  5. I was never admitted in a hospital.
  6. I almost drowned and almost died once.
  7. I am 21 years old and I am not a virgin anymore.
  8. I've never been inside a Starbucks shop and never had the chance (not even once) to taste their coffee.
  9. I love K-pop and anime.
  10. I was afraid of Spongebob.
  11. One of my dreams is to become a Marine Biologist and to prove that mermaids do and still exist.
  12. I am a huge Nutella fan and I think that it is the best spread in the whole world! :heart:
  13. I won a silver medal in a national poetry writing competition in sixth grade.
  14. I have some pet fish at home.
  15. I am an occasional smoker.
  16. I think that I might be suffering from a sleep disorder called Sleep Bruxism (teeth grinding)
  17. I was excited when I first donated blood.
  18. I watch Barbie movies
  19. I still own a diary. (like a real diary)
  20. I had a recent fascination with men's handbags.
  21. You can make me happy if you give me a bed with MANY pillows!
  22. I was forced to dye my hair in grade school for a school play.
  23. I love Pokemon!
  24. I am a dramatic and emotional person in real life.
  25. I tried making a novel once.
Contest will end on Sunday Philippine time.

:giggle: Good luck! Here is Mirz's contest: mirz-alt.deviantart.com/journa…




Jude:rose:


I'll check your notes soon

Wed Jul 17, 2013, 6:43 PM
Hey guys!



Just a quick update: i had a limited internet access since last week and til August 2 so my apologies for not replying to your notes. I will however spend my day on Saturday checking everything and schedule ALL DDs on the same day.


Whipping my hair back and forth,
Jude




Hello! I'm back 8D

Thu Jul 4, 2013, 5:00 PM
So hey guys!

Sorry for my sudden hiatus. I was busy preparing for my requirements for a new job (yes, I'm gonna start working away from my room :dummy:) hehe

wish me luck everyone!

Also, I'll be checking my notes soon and will schedule DDs before I leave my place. Thanks for all the suggestions. Keep em coming! :eager:

Anime news:
I just finished watching Uta No Prince sama and heck it was really good. Free! started the other day and Brother's Conflict a day before Free's premiere episode. heck, so many bishies lately :iconnosebleedingplz:


Anyway, I miss you all! Hope all is well :aww:


Your DD Suggestions are important

Thu May 9, 2013, 11:11 PM
Hello guys. Just a quick update.

I've been very busy lately with lots of stuffs. I'm refreshing my animation notes and I've been studying again like crazy. 

Your Daily Deviations suggestions will then become very very important to me now because I don't have much time to browse deviantart like the way I used to before as I need to focus, focus and focus. Your DD Suggestions will help me help fill the DD Page with deviations from the Cartoons and Comics gallery and helping artists gain exposure.

So if you'll see something that you believe to be DD worthy, just shoot it to me via a note so I can check

Thanks guys! I'm still alive btw.



Much love,
Jude


The one on the left :iconnosebleedingplz:




It's been a great week!


To everyone, thank you so much for making the Cartoons and Comics Project Educate Week a success! We appreciate all your support, article views, comments and favorites. I hope you guys learned many things in the past 6 days. 

And many thanks to our lovely contributors who helped us a lot in making such wonderful articles for everyone :) Here's the recap of the articles from last week.

Articles, Features and Tips:



ESTABLISHING THE INITIAL STEPS FOR A WEBCOMICESTABLISHING THE INITIAL STEPS FOR A WEBCOMIC

Hi I’m Andrea Dotta: a Pro comic artist and animator and one year ago I had the insane idea of making a powerful webcomic to show my works to more people as possible. Now I’m in a positive development towards my goal. If you want to do a webcomic, always do your best as their are millions of webcomics on the internet. 


In this article,  I  would like to share the things that I’ve learned this year so I hope you will get something from me.



 
WRITING
IDEAThere are no bad ideas, there are only ideas that are not developed.  To develop your idea, you need to be authentic - think of your real life experiences to give credibility to your story. If you need a sad story, think of a sad story in your life. If you want a happy story, think and say what i
Imagination, Inspiration, and CurationAs deviants, we are serious about our craft, hobbyist or professional.  We study hard to become better at what we do. There are many great tutorials here and elsewhere on these kinds of craft based skills and techniques.  However, sometimes all that serious study and hard work gets in the way of our imagination.  Therefore, it is important to remember to establish a wonder filled mindset, actively seek out inspiration, and curate a library of inspiring content to reference in the future. This article explores some ways to do these three things, and I encourage you to comment and share even more tips on this for other deviants!
Inviting the Mind of a Child
“The point is to develop the childlike inclination for play.”-Albert Einstein
The biggest part of imagination is playing the part of Peter Pan.  You might be 99 or you might be 12, but it is often important to imagination to be in the head space of a 5-7 year old. I
On Comics by David NamenadNote: This article was made by the awesome namenad so be sure to check his gallery for more comic goodness.

Part I
My name is David and I've been making the comic strip "The DaneMen" for the last 7 years.
It is a strange comic strip.
No story. No dialogue. No characters. 
Stranger still, every single person in "The DaneMen" looks exactly the same.
Visit this gallery for examples.
This article is meant to briefly give you some advice about comics, and for me to feel self-important.
We are already off to a great start.
First, some quick advice:
1. Read Understanding Comics by Scott McCloud.
2. Carry a small notebook with you everywhere.
3. Give yourself a deadline and keep to it.
4. Share your artwork with the world (probably via the Internet.)
5. Haters gonna hate.
That last one is more of a
 
A Pocket Artist's Guide on How To Draw        A common struggle an artist stumbles upon on his way to a triumphant drawing style is when he is just beginning to draw. That is something I, a 14-year old writer learned after a year of practicing illustration, a field that is quite new for someone who uses a pen to write prose, poems, and stories, and not to draw.
      Probably like some of you here, I started drawing after seeing characters on the television and tried to imitate them. At first, I found any drawing I made so wonderful, brilliant, great, etcetera, etcetera… [Oh well..] until a passerby badmouthed my works. At first it was hard to believe that my highly treasured works were actually that bad.
       But when I looked again on my drawings, I realized that there is a lot more I can do to make things better than they were. Yet my interpretation of getting better was quite different. I bought lots of books on anatomy, perspectiv
The Greatest Comic ArtistsComic world is filled with great amount of talented people. John Romita Jr., Frank Miller, Alex Ross, Mike Mignola, Frank Frazetta,  Bill Sienkiewicz are only few of hundreds of comic artists. In this article we're going to focus on few famous names who decided to join DeviantArt and share their wonderful work with us.
:iconadamhughes: AdamHughes
website: http://www.justsayah.com
Adam's journey with comics began in 1985. He's best known for his Wonder Woman and Catwoman covers, however he also worked on Justice League, Ghost, Tomb Raider, Star Wars Legacy, Batgirl and many other projects. He works with both- traditional and digital mediums and his renderings of super heroines are well known for all comic fans.
  
:iconalexgarner: AlexGarner
website: http://www.alexgarner.com/
Alex currently is a freelance artist but the list


Special Interviews:


Crafting your Story: From Ideas to ExecutionCrafting your Story: From Ideas to Execution – An Interview with Felipe Cagno
FelipeCagno is a screenwriter and filmmaker from Brazil, who is also crafting his own comic project, The Lost Kids, with his amazing team. It’s really a pleasure and such an honor to have him for this interview and to share all his experiences with regards to his success in crafting his own stories and executing them into a feasible comic book project. With this interview, I am hoping that you will be able to get some ideas on how to turn your ideas into a reality while keeping things the most important things in mind.

Hello Felipe! First of all, thank you so much for giving us some of your time here on deviantART for this special interview for Project Educate
FelipeCagno: It’s absolutely my pleasure, thank you for thinking of me, I’m flattered.
Regarding the Lost Kids comic book mini series,
Tips and Tricks on Successful Character CreationTips and Tricks on Successful Character Creation – An Interview with Wanchana “Victorior” Intrasombat
 
Wanchana “Victorior” Intrasombat is a very talented illustrator, focusing on cute, whimsical and very imaginative artworks from Thailand. He is also a very talented concept artist and he is also well known for his wonderful character designs. Currently, he is working as a 2D freelance concept artist, character designer and illustrator and has been an art director/visual developer for a Coca-Cola commercial in Thailand.
Again, I am much honored to have this great experience of having this amazing guy for Cartoons and Comics Project Educate Week. The interview will be all about his ideas on character design and creation, tips and tricks and on how to have successful illustrations by bringing your own characters to life.
Website | 
  Modern Day Cartoons: Insights with Arthur FongModern Day Cartoons: Insights with Arthur Fong


DeviantART community, I am very honored and very pleased to announce that for today, we will be having Arthur Fong, a visual development artist at DreamWorks Animation Studios. He is part of the team who made us giggle with The Croods and made us feel with so much awe in The Rise of the Guardians especially to all the Jack Frost Fans out there. The interview will be all about some insights on the modern day cartoons and to see how the persons behind the cartoon shows that we love work and how they put so much effort in making us smiles each time we watch such great movies and shows.
Website | Facebook
 © All images and artwork are copyrighted Arthur Fong
Images were grabbed from Arthur's website (with permission)
From Opportunities to a Steady Wonderful Career 
Samantha “Sam” Kallis is a Visual Development Artist at Sony Pictures Animation (Specifically for Cloudy with a Chance of Meatballs 2). She is also a part of the 2012 Nick Artist Program for exciting show projects such as “Spongebob Squarepants” and “Monsters VS. Aliens”. By being such a young professional, she encountered many opportunities in the past that helped her in building such strong foundations in achieving so many great things today, not only in her career, but also with finding something that she loves to do in order to be truly happy. With such an amazing and inspirational woman as Sam Kallis, I am very honored to present her for this interview as she talks about how to have the courage, the determination and the passion in fulfilling your dreams in life.
Website | Facebook |



Also, we had a Caption Contest during this week and we are very pleased to announce the winners now:

:spotlight-left: First Place: Armonah :spotlight-right: 
"Her breath was so bad I was looking forward to her farts."
Armonah will receive a one year Premium Membership + 500 points

:spotlight-left: CV Picks :spotlight-right: 
jcroxas' pick: "Mini horse to man: Hey buddy! PSSST! Whatever you do, don't pass out or you'll end up like me."  

alexandrasalas's pick: "Is your breath always as bad as your fashion sense, or are you just trying to impress me?" 
the two winners will each receive 3-months Premium Membership


On behalf of the Cartoons and Comics PE Week team, thank you so much once again for helping us make this week successful! See you again soon! :wave::heart:









 


Samantha “Sam” Kallis is a Visual Development Artist at Sony Pictures Animation (Specifically for Cloudy with a Chance of Meatballs 2). She is also a part of the 2012 Nick Artist Program for exciting show projects such as “Spongebob Squarepants” and “Monsters VS. Aliens”. By being such a young professional, she encountered many opportunities in the past that helped her in building such strong foundations in achieving so many great things today, not only in her career, but also with finding something that she loves to do in order to be truly happy. With such an amazing and inspirational woman as Sam Kallis, I am very honored to present her for this interview as she talks about how to have the courage, the determination and the passion in fulfilling your dreams in life.

Website | Facebook | Tumblr

 © All images and artwork are copyrighted Samantha Kallis

Images were grabbed from Sam's website (with permission)

 


 Sam Kallis (25) by jcroxasSam Kallis (19) by jcroxas

  • Hello Sam! It’s such a great honor to have you here for this interview. Much thanks for responding to our invitation as you share you wonderful experiences in life through this interview. 

 Sam KallisHi! Thank you for asking me to take part in Project Educate – I will try to make my answers as educational as possible!

 

  • By being successful, I’m sure that people have a whirlpool of experiences as they try to reach their dreams in life. Some may be sad experiences but there are funny experiences too! What were some of the sad and depressing and the most fun experience that you encountered in your life when you were just starting in making your dreams come true and how did you deal with them?

 Sam KallisThis is a difficult question for me because, as I look back, even my more depressing experiences seem colored by later successes. For example, even the disappointment of not being hired to work at a major studio upon graduating from Art Center seems less terrible now, because that experience taught me to persevere and trust myself. These are lessons I might not have internalized had I been met with immediate success. But, I suppose the two year period after I graduated of freelance work and rejection letters was fairly depressing – certainly I found freelance life very lonely. One of the ways I dealt with that was, I made myself a promise to keep a well-updated online sketch blog. Not only did the sketch blog hone my skills, keep me focused on drawing, and introduce me to new friends, but it also eventually led to the bulk of my freelance work. As far as the “most fun experiences I encountered” – well, drawing everyday for the sketch blog usually ended up in a fun experience!
Sam Kallis (3) by jcroxas Sam Kallis (5) by jcroxas Sam Kallis (4) by jcroxas  

  • When an opportunity arises, some people might actually think about, “Oh maybe I should pass this time. I think I’m not good enough for this one.” or “There are better artists than me for this spot”. Are there any words of encouragement that you can give to some people who think that way? [or to “us” because I think that way most of the times too :P]

 Sam KallisEvery artist experiences self-doubt. It’s an inescapable part of being a working artist – but another inescapable part of making a living as an artist is developing a certain amount of business sense. Here I would like to quote the old saying especially popular in Hollywood: fake it ‘till you make it. By this I mean, have confidence in yourself, because if you don’t, no one else will. I never turned down a job because I didn’t feel like I was good enough. I have always trusted that I will be able to figure it out. Everyday in my job, I am asked to paint things I’ve never painted before or have no idea how to even begin to paint. That’s the wonderful and terrifying thing about being an artist – every project is a new puzzle to work out, and no two jobs are the same. There is no instructions manual for being an artist – every job requires new adaptations. It’s a little scary, but it’s never boring.
Don’t worry if there are “better artists for the job” – whoever hired you chose you – they had faith in you, so you should too. Just do as best a job as you can – work hard – you never truly know what you can do until you push yourself. The worst thing would not be getting fired, but rather, to miss out on a wonderful experience because you were too afraid to even try.
Sam Kallis (1) by jcroxas 

  • Can you tell us more about your experiences with the Nick Artist Program? Were you scared or nervous when you applied? What pushed you to continue your application and how did everything turn out after the fellowship?

 Sam KallisThe Nick Artist Program was one of the best experiences I had as an artist after college. It really is a unique opportunity – I got to work on “SpongeBob SquarePants,” which was amazing because it’s one of the last shows still on TV that paints their backgrounds by hand with actual acrylic paint; and I also worked on their new show “Monsters vs. Aliens,” based on the Dreamworks movie of the same name. I was mentored by some of the most talented artists in the business; and the Nickelodeon campus is truly one of the best places to work… And did I mention it was a paid fellowship? So, yes, it was quite magical!
I was definitely nervous when I applied, but I also had been working really hard in the two years since college on a number of really exciting projects, so I definitely also felt very ready for the job. I knew that my portfolio had never looked better, and I also knew that I was ready for the rigorous television schedule. I was very nervous, but I also felt confident.
After the fellowship, I left Nickelodeon to work on the feature film “Cloudy with a Chance of Meatballs 2” for Sony Pictures Animation as a visual development artist, and I absolutely love going to work everyday!   

 Sam Kallis (12) by jcroxas Sam Kallis (11) by jcroxas

  • Your ADVENTURE! Timelapse Art for Art Attack! Soul Pancake is very inspirational. Not only that we were able to know how you work, but you even mentioned about the importance of Adventure in the life of an artist. Again, why do you think that being adventurous is important? And what is the most exciting adventure that you encountered as an artist?

 Sam KallisWell, I’ve always believed, and I said in the video, that the life you lead informs the art you make. If you don’t have any experiences to draw from in your mental library of memories… then it is my opinion that your art will, in turn, be a little life-less. Now, when I say adventure, I don’t mean you need to go sail across an ocean or anything – a road trip would suffice! Or even an adventure in your everyday life – make a new friend, try a new restaurant, sign up for a class! As for me, as cheesy as it sounds, the greatest adventure I’ve had so far has been falling in love – but that’s a whole other story!
Sam Kallis (8) by jcroxasSam Kallis (9) by jcroxas
 

  • What are some of the most memorable opportunities that you grabbed before that helped you a lot in getting such significant experiences that you need to have a steady and wonderful artistic career?

Sam KallisI’m not sure if it’s an opportunity, but definitely going to conventions like CTN or ComicCon have been memorable… They helped me form lasting friendships that eventually lead to jobs. I think the best thing you can do for yourself as an artist is to get out of your studio, go outside, and make some friends! So many artists today don’t realize that the biggest factor in getting work, other than your skill, is networking (sometimes it’s an even bigger factor than skill, unfortunately).
Sam Kallis (10) by jcroxas Sam Kallis (13) by jcroxas

  • What are some of the philosophies in life that you keep in heart and mind that you think can also play a significant role in the lives of the artists who are reading this interview now?
 Sam KallisWhenever I was feeling “down” or in a rut, my mom would always say I needed to find a way to “shake up the universe.” This could be a big change or a small change, or maybe just a shift in perspective, but it had to be something to shake the dust off your life. This philosophy definitely served me well as an artist. When I was feeling depressed about not having my dream job in a big studio, my mom suggested I move out to where the studios were anyway – even without the job. This change of pace (or rather, place) was exactly the motivation I needed. Somehow being in the shadow of Disney’s giant hat building and Nick’s slime gate inspired me to keep chasing my dreams.
Sam Kallis (6) by jcroxas

  • What are the things that you usually do to keep your creative juices flowing? 

 Sam KallisI’m going to sound like a broken record, but usually the thing that best shakes me out of a creative slump is to go outside and find a new thing to experience. When my fiancé and I first started dating, we made this (really) long list of things to do in Los Angeles. Even though both of us grew up here, there was still so much the city had to offer that we hadn’t seen or done. We try and do at least one thing from the list on the weekends. It’s been over two years and we still haven’t crossed everything off the list! The one other thing I will say, is that I have found that looking at other animation or cartoons does NOT work in getting me out of a rut. I end up just reproducing what other people have drawn. I think this is why my favorite artists are usually people who make art that looks nothing like mine.

 

  • How does it feel to work in a very big animation studio and to help produce such great animated movies/shorts/shows that help many people to be always young at heart?

 Sam KallisIn short – I feel blessed. I truly have no complaints; everyday I am paid do what I love, and everyday I am surrounded by talented, kind and brilliant people.

Sam Kallis (21) by jcroxas Sam Kallis (23) by jcroxas Sam Kallis (14) by jcroxas

 

  • Are there any things that you wish to tell before we end this interview?

 Sam KallisI’d like to share a quote by artist Gary Panter – the quote is regarding art and style, but I think it also says something about growing up in general… “Don’t worry about a style. It will creep up on you and eventually you will have to undo it in order to go further. Be like a river and accept everything.”






Modern Day Cartoons: Insights with Arthur Fong



DeviantART community, I am very honored and very pleased to announce that for today, we will be having Arthur Fong, a visual development artist at DreamWorks Animation Studios. He is part of the team who made us giggle with The Croods and made us feel with so much awe in The Rise of the Guardians especially to all the Jack Frost Fans out there. The interview will be all about some insights on the modern day cartoons and to see how the persons behind the cartoon shows that we love work and how they put so much effort in making us smiles each time we watch such great movies and shows.

Website | Facebook

 © All images and artwork are copyrighted Arthur Fong

Images were grabbed from Arthur's website (with permission)


04 0125 3037 Hi by jcroxas


  • Good day Arthur! First of all, thank you so much for giving us this wonderful opportunity of having you for this interview. I’m very sure that the deviantART community is very excited to read your insights, experiences and sharings to us :) 

Arthur FongThank you for having me! 

  •   As a person, do you also love watching cartoon shows/movies? What’s your most favorite cartoon show ever since and why?

Arthur FongMy Mom loves to tell me the story of how I got lost at the mall at the age of 2.  She panicked, called security, ran everywhere, just to finally find me sitting in front of a television set, watching who knows what type of horrible infomercial they had at the mall.  But yes, I love cartoons and always have even as I got older.  One cartoon I obsessed over as a kid was Pokémon (gotta catch'em all!).

Sleigh Ride by jcroxas 21678 535184809540 1875364773 N by jcroxas
 
  • People tend to compare modern day cartoons to the cartoon shows that they used to watch in their younger years and the former tends to be viewed in a negative light. What do you think is pushing them to have such ideas towards some cartoon shows that we have now? 
Arthur FongMy opinion is based off of absolutely nothing, but I feel technology has played a huge role in changing the animation industry.  When cartoons still had to be drawn on paper and painted on cels, it was still considered a form of art that audiences can appreciate.  With the age of computer animation, there is no longer a need for someone who is passionate and skillful enough to craft such a cartoon, only someone who understands the software.  The art form is not completely lost today, but we do see far less of it.
  •  For many people, cartoon shows can give them lots of inspirations and can even influence them as they continue life. In your own opinion, what do you think is the best influence that a cartoon show can offer to its viewers?

Arthur FongMost cartoon shows are already doing a great job of influencing children and/or adults in a positive way.  "Adventure Time" is a great example of something so whacky even adults can enjoy (some adults), but still teaches the basic lessons of: lying is bad, sharing is good, conquer your fears, etc.  
776 Keystage2a by jcroxas
 
  • From your personal experiences, what is the greatest impact that a cartoon show gave so much in your life that you are still cherishing now?

Arthur Fong  That Belle can love a Beast.  And I continue to wait for my Belle.  
  •  What is the life behind one of the biggest producers of animated movies that we have in our time? What were your feelings when you first stepped in Dream Works, not as someone who will be watching their animated movies, but as someone who will be working with them for the billions of cartoon lovers all over the world?
Arthur FongOh you know, coffee breaks and Street Fighter.  Actually I'm completely terrified.  And still as terrified as I was when I first step foot onto the studio.  It is impossible to even begin to explain the type of talent within the walls of DreamWorks Animation.  But I do not let that affect my work.  Instead, I am inspire to grow as an artist and reminded I still have so much to learn.  

Rescue Jack Copy by jcroxas 481617 535184774610 125601256 N by jcroxas

  •  How do you see and envision the animated movies and shows 10 years from now?

Arthur FongI do think we will be seeing less and less 2D animated movies and shows in the future (at least produced in the United States or at a large studio).  Right now, there are only a few studios dominating the animation industry, but because of the pace technology is growing, I wouldn't be surprised to see a rise in smaller studios that can produce the same quality of work in the years to come.  
  •  I’m pretty sure that most of the people who work in the cartoon industry were influenced with their love for cartoons which helped them choose a career in line with that. And somewhere out there, there are some people who also share the same love and passion and who have big dreams in stepping into the cartoon/animation industry one day (some of them might be reading this too!). Any thoughts and words of inspiration that you can give to them? 
Arthur FongDon't force it.  The more badly you want it, the more likely you will miss greater opportunities that may be knocking on your door.  I told myself at the age of 12 that I will become an animator at Disney.  In the next 8 years, I did absolutely nothing related to animation.  And all it took was a few signs to point me back in the right direction.  But along the entire way, any job I took up, whether it's folding clothes at a retail store, wiping tables clean at a restaurant, sanding fiberglass at an autobody shop, I always gave 110%.  So when the dream opportunity came for me to prove myself, I've already developed a dynamite work ethic.  
Duckweed Web by jcroxas

  •  Any tips and tricks that you can share to everyone that you usually do in order to keep your creative juices flowing?

Arthur FongYou won't become a great artist by spending 12 hours in front of a computer or in a room playing video games all day.  Go out and socialize, travel, see the world, breathe nature, listen to people, volunteer, try new food, seek new adventures, be a friend, be a foe, pretty much anything but art.  The more you experience life, the more your stories and ideas will translate fluidly into your work.  
Guardians Appear Copy by jcroxas

  •  Any last words that you wanted to share? 

Arthur Fong I wish I started a deviantART account long ago.  It’s too late I guess.  I post most of my work and updates on both my Facebook and Blogger.  Stop by and say hello!  Thanks for reading my nonsense!
776 Tundra Fight Web by jcroxas Fish-cat1-vis-dev Web by jcroxas



Special Sneak Peek:


Here's a sneak peek of "Ze Idiot": a graphic novel that Arthur Fong and Christophe Lautrette are developing. So be sure to check their blogs from time to time so you will be updated with the release of this 'i-know-it's-gonna-be-awesome' graphic novel from these two amazing artists!
 
  Joe-ze-idiot Newborder Web by jcroxasy







Tips and Tricks on Successful Character Creation – An Interview with Wanchana “Victorior” Intrasombat

 

Wanchana “Victorior” Intrasombat is a very talented illustrator, focusing on cute, whimsical and very imaginative artworks from Thailand. He is also a very talented concept artist and he is also well known for his wonderful character designs. Currently, he is working as a 2D freelance concept artist, character designer and illustrator and has been an art director/visual developer for a Coca-Cola commercial in Thailand.

Again, I am much honored to have this great experience of having this amazing guy for Cartoons and Comics Project Educate Week. The interview will be all about his ideas on character design and creation, tips and tricks and on how to have successful illustrations by bringing your own characters to life.

Website | Facebook



Moody Cupid by Victorior


  • Hello Vic! Thank you for responding to our invitation for this interview. I’m very sure that many are excited to read your sharing, tips and tricks on successful character designs.
VictoriorThanks so much Jude for this interview and I really appreciate this opportunity for me to share my experiences in illustration and character designs. I hope that this interview will be useful to anyone who is interested in designing their own characters and illustrations in general or just getting started in this field.
The Girl : STLove by Victorior Something about love by Victorior The Man : STLove by Victorior
 
    • I know that you’re getting this comment from many people already but your works are really brilliant and wonderful! Where do you usually get your inspirations and ideas when making your illustrations?
    Victorior I normally have the inspiration from everything around me: situations, people, animals, stories that I meet and encounter and some of my inspirations are from the awesome paintings/animations/movies that I get to see from other artists or in other studios. What I mean is, the inspirations of my illustrations can come from everything and I always have them combined with my personal attitude, my imagination and my dreams in life.
    • What do you think are the best things to consider when designing a character? Can you share some of the things that you usually do when developing a character and bringing it to life afterwards?
    Victorior There are so many things to focus when I design a character and it actually depends on what the character is for. For example, if the character is for a mobile-phone screen, there's no point of designing it to have lots of details as it has to be clear and the shape and color must be proportional to the scale of the mobile-phone resolution. For me, the most important thing to do when designing a character is to give the character its own personality. I always think that the character must be able to present its personality even if you can only see its head. The character will become more attractive and be able to explain his life through its own personality.  
    The Long Trip To The Sea by Victorior

    VictoriorFor the process of my design, it normally comes with the topic and then research because it will hep you to have a clear direction, especially with the details that you can’t imagine and guide you further in developing the character. Then, I start with the sketch and the continuous exploration with shape and line as this process will lead me to the art and visual styles that I can think of. But, defining the character's personality isn't enough because lots of character designs are already presented out there. Your characters need to be unique and an interesting visual sense is also important. Provide your character with the best expression to make it stronger. Then take time until you finish the final rendering and your job is already done.

    •  Did you ever have some moments in your life when you’re not happy with your character designs that made you depressed and sad? If yes, how did you deal with it or what should one person do when experiencing those kind of moments in their artistic lives?
    Victorior I have to say that the characters that I make never made me sad, but I often get disappointed with what I have done with the design as it could possibly be different from what I expected and imagined. But when that moment comes into my life, it doesn't and shouldn't destroy my spirit because I believe that it will bring me more power to make it better in the future. I think you can see this situation in the positive way. No one can succeed with just one image or just a design alone. When you were kids, I believe that your drawing was not so perfect and sometime made you disappointed but you are still drawing up until now..what I mean is, keep doing with what you love even if sometimes, it makes you feel sad or disappointed as this is part of the creative process.
    • Expressions and emotions are very relevant and significant when designing a character as they give more life and value to them. Can you give us some tips on how to handle expressions and emotions in drawing?
    VictoriorI can say that life drawing, life sketching or just do a series of quick live drawing everywhere with your little sketch book. This simple practice helps me a lot to capture peoples' expressions and emotions. And another thing would be, you can be inspired by capturing the very essence of expressions from the movies with the sense that, you would want to learn from them. It only means that by looking at references, it will definitely help you a lot.
    Forest Man by Victorior My Best Vacation by Victorior I Love MY PLANET by Victorior

     
    • What are the careers/job opportunities that are available to character designers and concept artists? 
    VictoriorThere are lots of  job opportunities for character designers and concept artist,  such as in the field of animation, game development, illustration, movies, commercials, apps for Iphone/Ipad. It looks like all careers  in the multimedia and entertainment industry  require concept artists and maybe character designers too.
    • What are the things that you do to keep yourself creative as always? And what are some of the good ways to practice character designing?
    Victorior: I love to see character designs, illustrations or paintings a lot and I usually spend around an hour just checking and seeing different kinds of arts. It always gives me the inspiration to do my personal paintings. I love to create something new and the good way to practice character designing is by watching  animated movies or cartoons, etc - or as long as it talks about everything about characters in general. It will give you the inspiration and the style. Study the shapes, colors and expressions of the characters and after that, you have to start your own. I suggest you can be inspired with some aspects from the characters that you love and learn from that and after that, do your best by doing your own characters and practice  again and again (more practice).
    The end of the journey by Victorior Running Rainbow by Victorior To the waterfall by Victorior
     
    •  What movie/cartoon shows/etc that you think has a good set of wonderful and effective character designs and why do you think so?
    Victorior I love the characters from different animated films such as the characters from Pixar, Dreamworks, Blue sky..and more. They are so attractive with the expressions, lines, shapes and personalities. I love the character from the movie "Up" the most as I love the sets of shape that defines the personalities of the main character which even makes it an even stronger and effective character design.
    •  Any last words that you want to say before we wrap things up?
    Victorior I want to say thank you for this opportunity that you gave for the interview and share some of my experience about character design and concept art industry. Keep drawing everyone!!

    How to train your creature by Victorior The Celebration of The Nature by Victorior






    On Comics by David Namenad

    Wed Apr 17, 2013, 3:54 PM


    Note: This article was made by the awesome namenad so be sure to check his gallery for more comic goodness.



    Header by jcroxas

    Part I


    My name is David and I've been making the comic strip "The DaneMen" for the last 7 years.

    It is a strange comic strip.

    No story. No dialogue. No characters. 

    Stranger still, every single person in "The DaneMen" looks exactly the same.

    Visit this gallery for examples.

    This article is meant to briefly give you some advice about comics, and for me to feel self-important.

    We are already off to a great start.


    First, some quick advice:

    1. Read Understanding Comics by Scott McCloud.

    2. Carry a small notebook with you everywhere.

    3. Give yourself a deadline and keep to it.

    4. Share your artwork with the world (probably via the Internet.)

    5. Haters gonna hate.

    That last one is more of a warning than advice.


    Second, I cannot tell you how to make a popular comic strip, because I don't know.

    I'll leave that to The Oatmeal.

    Remember, there's a word for people with a "formula for their success.

    That word is "pornographer."

    Haters gonna hate.


    Third, when it comes to inspiration, there is so much I'd like to say, but I'll try to constrain myself.

    Be open and vigilant.

    "Vigilant" means looking everywhere all the time.

    "Open" means lower the bar. Come up with more ideas than you need.

    Good ideas are everywhere, but they rarely come fully formed.

    I've had fragments of ideas ripening in my notebook for over a year before I understood how to use them.

    Recently, I heard a podcast about inspiration that does the job nicely. 

    Check it out.



    Part 2


    "Explaining a joke is like dissecting a frog. You understand it better, but the frog dies from it." --E.B. White

    What follows are some of my ideas on how comics work.

    Early on, I developed a 1-2-3 approach to comics. 

    Most of my early strips were 3 panels. 

    As I saw it, a good comic consisted of three stages:

    1. Premise - the character and their situation

    2. Complication - what action does the character take

    3. Conclusion - the ironic result of the character's action


    Let's look at an old comic of mine "Lunch Money".

    LuMo1 by jcroxas
    1. Premise: A beggar is hungry.


    LuMo2 by jcroxas
    2. Complication: Someone gives him some money.

    LuMo3 by jcroxas
    3. Conclusion: He eats the money.

    Is this comic funny? Who am I to say?

    Funny is an aesthetic, which means if you think it is funny, you are correct. 

    In addition, if you think it is not funny, you are correct.


    Did you understand it?

    I think this is more important than funny.


    This leads me to my next point:

    Understanding = Enjoyment

    Under the right circumstances, a joke functions like a puzzle.

    Where is the pleasure in a puzzle? In solving it.

    Let's look at the more recent "Bait and Switch."

    BaS1 by jcroxas
    1. Premise - What is the character doing?

    BaS2 by jcroxas

    2. Complication - What action is occurring?

    BaS3 by jcroxas

    3. Conclusion - What happened?

    Is this comic funny? Did you understand it?


    The riddle is simple.

    In the first panel, we understand that the man is catching a mouse.

    In the second panel, he gets a bite.

    In the third panel, he glances disapprovingly at a computer mouse.

    My theory is that it is actually pleasurable to unravel this riddle.



    Part 3



    Last, I want you to do something for me. Just an experiment.

    I feel that many comic strips are over-reliant on dialogue.

    I want you to make a wordless comic strip.No dialogue. No written explanations.

    Try to make it in as few panels as possible.

    When you finish, let me know. I'd like to see them.

    Thank you,
    Sign by jcroxas
    David Daneman
    danetropolis@gmail.com







    Crafting your Story: From Ideas to Execution – An Interview with Felipe Cagno


    FelipeCagno is a screenwriter and filmmaker from Brazil, who is also crafting his own comic project, The Lost Kids, with his amazing team. It’s really a pleasure and such an honor to have him for this interview and to share all his experiences with regards to his success in crafting his own stories and executing them into a feasible comic book project. With this interview, I am hoping that you will be able to get some ideas on how to turn your ideas into a reality while keeping things the most important things in mind.


    New Lost Kids Cover by FelipeCagno

    • Hello Felipe! First of all, thank you so much for giving us some of your time here on deviantART for this special interview for Project Educate
    FelipeCagno: It’s absolutely my pleasure, thank you for thinking of me, I’m flattered.
    • Regarding the Lost Kids comic book mini series, how did it all begin? Was it something that you were planning on making ever since? Or was the idea sprung randomly from your imagination that led you to creating that one? 
    FelipeCagno: Well, no, it wasn’t something I always planned to do, the idea actually came out of nowhere one night when I was driving but at the time I thought it would make for a terrific movie.
     
    So I started developing a feature film screenplay and worked on it for about two years until I was comfortable enough to show it to two Creative Executives I was working for at the time. They read it and coincidentally had the same thing to say, which was to encourage me to adapt the screenplay to another medium because this movie would be too expensive, no studio would produce it unless it was based on a book or comic or toy line.
     
    That’s how the comic book series was born, I just took my movie screenplay and adapted into this new format.
    Bartholomew by FelipeCagno Kate Beaux 2.0 by FelipeCagno Tommy Elliot by FelipeCagno Concept for Meital by FelipeCagno
     
    • The way I see your team, and the way I see your progress for the Comic Book project, I can definitely say that it is really successful and with so many more plans in the future, not even the sky is the limit for your imagination, passion and determination as a team! Can you tell us more about your humble beginnings and how you dealt with everything from scratch that made your comic book project a success? 
    FelipeCagno: Wow, first let me thank you for such kind compliments, I appreciate your words and I still don’t see it as a success because there is still so much to happen with it hopefully but I really am proud of it and the work of everyone involved.
    Producing the Lost Kids was a very long journey with lots and lots of challenges along the way, some failed attempts but you just learn to pick yourself up and try again, if you are really passionate about it.
    I always knew I had a good story in my hands, a story I was very keen on telling people and that’s why I kept going, I kept trying. But most importantly I had the good sense of realizing that it all starts with a good script. No matter how shiny or how awesome the artwork is, if you don’t have strong and compelling characters, then your comic is not going anywhere.
    That’s where I most invested my time and energy, developing the script, having people read it and go at it with their worst critiques. Compliments don’t help you get better, criticism does. You cannot take it personally and it has to be about the work. Obviously you also have to filter everything you hear, usually if more than one person raise a concern then I will definitely think there is something that needs to change.
     
    Page Test Sneak Peek by FelipeCagno  Page Sneak 002 by FelipeCagno
    Creators who are adamant about not receiving feedback or arrogant to think their story is above criticism will not go very far. I had as many people as possible reading my Lost Kids drafts and I would start from scratch whenever was necessary and I read tons of books on Screenwriting, I enrolled in Screenplay Competitions, I really struggled to learn the craft.
    If the Lost Kids is is any way successful is because I was open to listen to people around me and what they had to say, you never know where good ideas will come from.
    • A lot of writers out there are dreaming of having their stories illustrated by artists too. And I know that your team is composed of lots of amazing artists from different parts of the world. Can you give them some words of advice that they can use when looking for artists who can help them illustrate their stories and eventually, turn it into something big like the Lost Kids? 
    FelipeCagno: First and foremost respect the artists you want to bring in on your project, which means listen to their ideas, bring them into the process, collaborate with them and do not expect them to work for free, that’s key. They are not your “free employees”, they are creative people that can bring a LOT to the table.
     I see a lot of writers out there looking to partner up with artists promising them profit share or splitting everything 50-50, whatever, that’s not the way to go unless you and a good friend kickstarted the project together from the get go.
     If you want to bring an artist into a project YOU created, pay them. 
    They will work twice as hard as you but unfortunately without the same passion because the project will always be your project and you should be mindful of that, they are taking a risk on you and nobody can be more passionate about your own story than yourself. 
    So at the very least get artists paid for their time and talent.
    Playful Lost Kids by FelipeCagno Another Preview by FelipeCagno 
    Also, and it’s natural, people will get disappointed along the way or will start losing that initial burst of excitement, it’s up to you, the writer/creator to do your best to keep morale up. So always be courteous, respectful and collaborative with your artists and they will respond to you but if along the way an artist makes a mistake or just doesn’t feel like working on your project anymore, do not get offended, just try putting yourself in their shoes. What does it feel like working on someone else’s project?
    What I learned from the Lost Kids is that it’s best to put together a talented team and spread the work than it is to pile it all up on the shoulders of one or two artists, as talented as they might be.
     That way people won’t get bored of working too long on the same project, the excitement won’t fade and they will produce really high quality art. Most artists like to mix it up, they are too creative and that should be a positive quality and not a negative one, think about it when setting up your stories with them.

    • With so much happiness that the project is giving the whole team, I’m sure that you encountered problems in the past that made you even stronger as a team. What were the big problems that you encountered before and how did you deal with it as a leader of the team? 
    FelipeCagno: Like I mentioned before, the big problem I had to work around was keeping people excited about working on the Lost Kids.
    Because it is such a massive endeavor, over 200 pages, people were getting overwhelmed or just having their passion fade along the way because no matter how much they worked, there was still so much left to do.
    And that can be very daunting. I never realized that these artists didn’t have much of a connection with the characters or the story nor they were doing it for money, being an independent comic book, the pay was relatively below industry standards.
    Bounty Hunter Nightmare by FelipeCagno  Evelet of Ibelin -- Cap Evelet by FelipeCagno
    So for an artist to work on the Lost Kids meant they were either giving up their free time or they were giving away better paying jobs for it. What kept them going was the excitement and like with anything you do for too long, it starts to fade away.
    The only way I found to solve this was spread the work and see if they could get it done before their passion faded. I mean, even I felt my passion slowly slip away with time as the work never seemed to end, luckily I stuck with it, I was really stubborn and kept on going, despite all the challenges. The difference is that the Lost Kids was MY baby and I wasn’t ready let all that time, money and energy invested amount to nothing.
    Another personal problem was working with a limited budget, I wish I could pay people better so they could focus only on the Lost Kids and see it as a real job instead of something they were doing on the side. I think that when artists can completely live off their art, they are far happier people and happy people means better work.
    One more reason to get artists paid… they will feel accomplished and in turn your comic book will be their true accomplishment, not just some hobby.
               
    Arrival in Sochen Falls by FelipeCagno

    • Aside from the Lost Kids project, do you also find some extra time in writing stories for other things? Like if you just feel like writing, do you take time until you get a new and exciting story that you can share to everyone? Where do you usually get your ideas when you write?
    FelipeCagno: Yeah, definitely, I write all the time but as of late no comic books. I do have a next comic book project but it will take a little while. I have written three screenplays these past couple of years and I shot one of them, it is my first feature film called “Bala Sem Nome” or “A Bullet With No Name”.  
    I’m currently in the process of writing a Romantic Comedy and I have a really cool, fun and adventurous outline just waiting to see the light of the day as well, it is a screenplay in the veins of Indiana Jones.
    Writing is a craft like any other, it’s very important for people to realize that as much as you need talent to write, that’s just a small portion, you need to study and you need tenacity. You don’t see people trying to architect buildings and houses without going to school for it or at least reading a lot about the subject. 




     What I do first is pick a genre to explore, either Comedy or Sci-Fi, Adventure, whatever it is I feel at the moment and then I put down a very rough outline of where I want to take this story and why do I want to spend months with it, I develop a Theme and what I want to say with my story.
    Then comes the Characters’ Development where I write complete essays for each character, their arcs, desires, fears, physical and emotional traits, the whole works.
    Only then will I spend time developing a more thorough Outline, usually between 5-10 pages (for a feature length screenplay). Then I give some trusted people to read and have them give me feedback and ideas to make it better. 
    I repeat this process a few times, especially listening to people and having them contribute ideas, like I said before in this interview, you never know where good ideas will come from.
    Oh and it also helps a lot to watch a LOT of movies, read as many books (and comics) as possible, browse DeviantArt and just absorb ideas from what other talented people have done. Tarantino is very adamant about this process and I couldn’t agree more with the man.
     
    • Your profile tagline says, "Greatness from Small Beginnings” and I believe that every big and successful dreams do really start with the first step. Any words that you can say to those who would like to start in venturing into bigger comic book projects? What should they be expecting in the process or what do you think is the most crucial part that one should consider when starting their own comic book projects? 

    FelipeCagnoOh man, they can expect a lot of setbacks, frustrations, happiness, excitement, good days and bad days, it is really a roller-coaster of emotions to tackle big projects. You just can’t give up along the way. The Lost Kids is too big, and I mean, really its size, it’s over 200 pages. 
    Looking back now, I should have started with something smaller and build from there but I guess jumping right into it was a great learning process as well. There are some things I would have done differently with the Lost Kids but I’m very very happy with the end result, no matter what.
    Quick Sneak Peek by FelipeCagno The Airsip Morning Star by FelipeCagno Little taste of issue 001 by FelipeCagno
     
    I think my one advice to people starting their comic books is start small, it will be a lot less stressful and the end result won’t be too far away because sometimes you might lose faith in your own skills and project because you cannot see the finish line.
    Start working on one issue, maybe 30 pages, then another, and another, always building up. What I did on the Lost Kids was insane and it took me a lot of patience and even more focus to keep my eye on the ball and thinking of the end product, even though it was so far away.
    It took me two years to produce this comic book… that’s a lot of patience, haha.
    • What is the future of the Lost Kids? Are you going to have newer projects soon? 
    FelipeCagno: After two years of hard work, we are finally getting ready to launch the Lost Kids min-series, so that’s pretty exciting, I can’t wait to see how people will react to it. I just hope that we can deliver a top quality comic book that audiences can enjoy and get involved and get to know these characters and get be lost along with them in this grand adventure.
    Then maybe who knows I will adapt it back to a film script and get it in movie theatres. That’s the ultimate dream… Baby steps, that’s the way to go, let’s see what can we do with this comic book first ;)
    Keep an eye out there, I’m lettering the books right now and we should be ready to release the Lost Kids next month.
    And as for new projects, I’m really focusing on building my film career here in Brazil, I plan on shooting my second film later this year and a third in 2014. In the mean time I do plan of getting another comic book out there but it will be something a lot smaller than the Lost Kids, probably around 40-60 pages.
           
    The Kiss in Sochen Falls by FelipeCagno

    • Any last words that you wanted to share and tell to everyone?

    FelipeCagno: I really would love to thank you for the opportunity and thank everyone who are still with me reading this last paragraph, I know I talk a lot but thanks so much.
    Also, biggest advice I can give anyone is to keep at it, the best way to tackle dreams is to be stubborn about them. There will be a lot of times where everything will go wrong, those are the bad days but for every bad day there will be five good ones, so just hang in there.
    Oh, and stay in school! Haha, I always wanted to say that!
    Lost City of Samarkand by FelipeCagno Four Seasons Forest - Spring by FelipeCagno


    And check out these awesome artworks made by other artists for Lost Kids!

    Evelet of The Lost Kids by Artgerm Lost Kids by GENZOMAN The Lost Kids - Cover by Futago-KawaiI 
    Lost Kids' Alphonse Van Diemen by frogbillgo Lost Kids by SaiyaGina